C++ Using Games Course

C++ Using Games Online Course
Class Name

Introduction to C++ Using Games

Introduction to C++ Using Games is a introductory level course that teaches the fundamental concepts of C++ programming. Even with the advent of C#, C++ is alive and well and is still the core language used to create applications that required the fastest possible speed such as high-end computer games and simulations. Even better, this course uses computer games to teach you C++, insuring that you will have fun while you learn the language.
Outline
Week 1: Object Oriented Programming
  • Objects and Classes
  • Variables
  • Input and Ouput
Week 2: Doing the Work
  • Decisions
  • Loops
Week 3: Don't Reinvent the Wheel
  • Standard Template Library
  • Reusing Code
Week 4: Breaking it Down
  • Functions
  • Parameters
  • References
Week 5: It is Polite to Point
  • Pointers
  • Addresses
  • Arrays
Week 6: Classes
  • Encapsulation
  • Member Variables and Functions
  • Inheritance
Prerequisites
Knowledge of programming concepts would be helpful for this class. However, the class is designed as an introduction and does not require any previous programming experience.
Requirements
  • Operating System: Windows 2000 Service Pack 4, Windows XP Service Pack 2, Windows Server 2003 Service Pack 1, Windows x64 editions, and Windows Vista
  • Software: Microsoft Visual C++ 2005 or 2008 Express Edition. Download free at: http://msdn2.microsoft.com/en-us/vstudio/aa700755.aspx
  • Processor: Minimum 600 MHz. Recommended 1 GHz
  • RAM: Minimum 256 MB. Recommended 512 MB
  • Hard Drive: Minimum 500 MB. Full Installation: 1.3 GB
Class Books
Course Price
  • Member Price: $120.00 US
  • Non-Member Price: $220.00 US
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Additional Information:
This online course is limited to 100 participants. Your place in the course is confirmed by your payment. Introductory courses are intended for students with no experience in the subject matter and are seeking beginner level training.

Refund Policy: Please read our "Terms and Refund Policy" before registering for this course.

Additional Cost: Book and software migh be required for the course. Read the Requirements and Book section for more information. Course fee does not include the book and software cost .

Start Date: Click on the Register Now button to process to the registration page. You will see the start date of the class on that page. To get the start date of other courses, click on Open Class List link on the top navigation bar.

How eClasses Work:The classroom environment is based on Lundeen & Associates Web Crossing technology, a threaded messaging system. Instructors post lectures, reading selections, and hands-on assignments once a week in the online classroom. Students can discuss the assignments with the instructor and amongst themselves in the classroom area. This format has no set meeting time, which allows students to attend class at a time most convenient to them, yet still provides logically organized communication between class participants. Students can apply for the completion certificate after finishing the class. Web Study certificate is also available. Click on the Certificates link on the top navigation bar for more information.

 

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Before you register for this class, please read carefully the Outline, Prerequisites, Requirements, Books, and Refund Policy sections.


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